Station XX-15326 · recording
RustServer_6319
Online 160.251.136.116:28015 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:30 UTC27d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 13 Sep, 19:14 UTC45d ago | M0.0■steady | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_6319?
Generated by the game, the map on RustServer_6319 is procedural, size 3,000 with seed 26771. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_6319?
No gather rate appears in the name of RustServer_6319. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on RustServer_6319 right now?
A reading taken now shows 0 players on RustServer_6319, which has 50 slots. The population averaged 0 players over the past week.
How does RustServer_6319 rank against other Rust servers?
On player hours for the past week, RustServer_6319 sits at #15,326, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does RustServer_6319 stay online?
Right now, you can reach RustServer_6319. Its reported uptime points to a restart about 8 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RustServer_6319 perform under load?
The 48-hour average is 179 server fps; 126 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 43,651. Its highest memory use was 2,373 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustServer_6319 hosted?
Nothing about a region comes from RustServer_6319. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 160.251.136.116:28015 is the address it uses.
Which Rust version is RustServer_6319 running?
On Linux, RustServer_6319 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RustServer_6319?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does RustServer_6319 run its wipes?
On record so far are too few of RustServer_6319's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days.
Tags
What do the server tags on RustServer_6319 mean?
The game's server browser reads the tags RustServer_6319 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_6319 appear?
These Rust Server Trends lists include RustServer_6319: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to RustServer_6319?
Enter client.connect 160.251.136.116:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.