Station XX-15396 · recording
Friduwulf's Private Server
Online 160.202.167.13:49155 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 126d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Friduwulf's Private Server?
The procedural map on Friduwulf's Private Server is size 4,500 with seed 15332, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Friduwulf's Private Server?
No gather rate appears in the name of Friduwulf's Private Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Friduwulf's Private Server?
0 of the 100 slots on Friduwulf's Private Server are filled right now. The population averaged 0 players over the past week.
How does Friduwulf's Private Server rank against other Rust servers?
The last seven days of player hours place Friduwulf's Private Server at #15,396, in the top 69% of all ranked servers.
Server details
How reliably does Friduwulf's Private Server stay online?
Right now, you can reach Friduwulf's Private Server. Going by the uptime figure it reports, it restarted about 4 days 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Friduwulf's Private Server hold a steady tick rate?
Its average server fps over the last 48 hours was 57, and it never dropped below 51. At its highest, it carried 114,930 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,749 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Friduwulf's Private Server hosted?
A region is not published by Friduwulf's Private Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.202.167.13:49155.
What build of Rust does Friduwulf's Private Server use?
Friduwulf's Private Server is running Rust network protocol 2627 and build 154033 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Friduwulf's Private Server run its wipes?
The rhythm of Friduwulf's Private Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 126 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on Friduwulf's Private Server mean?
Tags published by Friduwulf's Private Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2627 (Protocol): To connect, your game must be on the same protocol, 2627; cs154033 (Build): It runs game build 154033; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Friduwulf's Private Server appear?
These Rust Server Trends lists include Friduwulf's Private Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Friduwulf's Private Server?
To join, enter client.connect 160.202.167.13:49155 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.