Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players91,534 Active3,854 Wipes · 3 h380 48 h

Station CA-15344 · recording

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 7m ago

Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
261d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station CA-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
476/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
449/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
840/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
727/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Streamline Test Server?

The procedural map on Rust Streamline Test Server is size 3,500 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Streamline Test Server?

No gather rate appears in the name of Rust Streamline Test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rust Streamline Test Server right now?

A reading taken now shows 0 players on Rust Streamline Test Server, which has 200 slots. The population averaged 0 players over the past week.

How does Rust Streamline Test Server rank against other Rust servers?

Over the last seven days, Rust Streamline Test Server recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Rust Streamline Test Server stay online?

Rust Streamline Test Server is up at the moment. Its reported uptime points to a restart about 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Rust Streamline Test Server perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. The world held up to 114,099 entities at its peak, buildings and deployables included. It reached a ceiling of 2,904 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Streamline Test Server hosted?

No region is published by Rust Streamline Test Server, whose region code is ca1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.202.165.14:28015.

What build of Rust does Rust Streamline Test Server use?

On Windows, Rust Streamline Test Server runs Rust network protocol 2621 and build 142893. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Streamline Test Server wipe, and on which days?

Too few wipes of Rust Streamline Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 261 days 9 hours.

Tags

What do the server tags on Rust Streamline Test Server mean?

These are the tags Rust Streamline Test Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2621 (Protocol): Game protocol 2621: to join, your game must match this version; cs142893 (Build): The game build is 142893; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): You'll see it listed with the region code ca1. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Streamline Test Server appear?

The Rust Server Trends lists that take in Rust Streamline Test Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Streamline Test Server?

To join, enter client.connect 160.202.165.14:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2621
Protocol Game protocol 2621: to join, your game must match this version.
cs142893
Build The game build is 142893.
ptrak
Networking The network layer is RakNet, the game's standard.
$rca1
Region code You'll see it listed with the region code ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.