Station XX-·· · no signal
DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED
Offline 16.22.67.81:28015 checked 44d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?
2x gather is what DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?
DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is not responding at this moment and is offline, last seen 44 days 7 hours ago.
Server details
How reliably does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED stay online?
DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is down at the moment; the last recorded contact was 44 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED hosted?
No region tag comes from DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 16.22.67.81:28015.
Which Rust version is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED running?
On Windows, DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run its wipes?
On record so far are too few of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 47 days 6 hours is how long the current world has been running.
Tags
What do the server tags on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED mean?
The game's server browser reads the tags DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED appear?
You will find DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?
You can connect by pressing F1 in Rust and typing client.connect 16.22.67.81:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.