Station XX-15591 · no signal
[EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2
Offline 159.69.56.164:7010 checked 16d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,591
- top 71%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 15:44 UTC16d ago | M0.8▲rising | 6 | – | running | 0 | |
| Sun 11 Oct, 07:59 UTC16d ago | M0.8▲rising | 6 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2?
A procedural map runs on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2, generated by the game.
Which settings and rules apply on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2?
Going by its name, [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 runs 2x gather. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2?
[EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 is not responding at this moment and is offline, last seen 16 days 1 hours ago.
How does [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 rank against other Rust servers?
The last seven days of player hours place [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 at #15,591, in the top 71% of all ranked servers.
Server facts
How reliably does [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 stay online?
No contact with [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 right now, and the last recorded contact was 16 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 hosted?
No region tag comes from [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 159.69.56.164:7010.
Which Rust version is [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 running?
On Linux, [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2?
The recent wipes averaged a busiest count of 6 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 wipe, and on which days?
Too few wipes of [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 13 hours is how long the current world has been running.
Server tags
What do the server tags on [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 mean?
The game's server browser reads the tags [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 appear?
The Rust Server Trends lists that take in [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2 are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How to join
How do you connect to [EU] NoLifeRust 2x [Solo/Duo/Trio] - LootX2?
To join, enter client.connect 159.69.56.164:7010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.