Station XX-15412 · no signal
sneedland.shinonomelabs.net
Offline 159.26.118.30:28015 checked 6d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on sneedland.shinonomelabs.net?
The map on sneedland.shinonomelabs.net is procedural, produced by the game.
Which settings and rules apply on sneedland.shinonomelabs.net?
No gather rate appears in the name of sneedland.shinonomelabs.net. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on sneedland.shinonomelabs.net right now?
A reading taken now finds sneedland.shinonomelabs.net offline; the most recent activity was 6 days 17 hours ago. The seven-day average for this server is 0 players.
How does sneedland.shinonomelabs.net rank against other Rust servers?
On player hours for the past week, sneedland.shinonomelabs.net sits at #15,412, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does sneedland.shinonomelabs.net stay online?
No contact with sneedland.shinonomelabs.net right now, and the last recorded contact was 6 days 17 hours ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Which region does sneedland.shinonomelabs.net run from?
No region is published by sneedland.shinonomelabs.net. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 159.26.118.30:28015 is the address it uses.
What build of Rust does sneedland.shinonomelabs.net use?
sneedland.shinonomelabs.net is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does sneedland.shinonomelabs.net run its wipes?
On record so far are too few of sneedland.shinonomelabs.net's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 21 hours.
Tags
What do the server tags on sneedland.shinonomelabs.net mean?
Tags published by sneedland.shinonomelabs.net and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does sneedland.shinonomelabs.net appear?
These Rust Server Trends lists include sneedland.shinonomelabs.net: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to sneedland.shinonomelabs.net?
To join, enter client.connect 159.26.118.30:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.