Station NA-15102 · no signal
GRIMMZONE Test Server PVE
Offline NA 159.250.24.104:28044 checked 12d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,102
- top 70% · #1556 in NA
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- usual gap
- 8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 13:18 UTC12d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 11:30 UTC27d ago | M0.0▲rising | 1 | – | 15.1 days | 0 | |
| Wed 30 Sep, 12:42 UTC28d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GRIMMZONE Test Server PVE?
Generated by the game, the map on GRIMMZONE Test Server PVE is procedural, size 4,000 with seed 1125583723. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on GRIMMZONE Test Server PVE?
The name of GRIMMZONE Test Server PVE gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on GRIMMZONE Test Server PVE?
No players are recorded on GRIMMZONE Test Server PVE at this moment; it is offline, and the last sighting was 12 days 6 hours ago.
How does GRIMMZONE Test Server PVE rank against other Rust servers?
The last seven days of player hours place GRIMMZONE Test Server PVE at #15,102, in the top 70% of all ranked servers and #1,556 in North America.
Server details
How reliably does GRIMMZONE Test Server PVE stay online?
No contact with GRIMMZONE Test Server PVE right now, and the last recorded contact was 12 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Which region does GRIMMZONE Test Server PVE run from?
With its NA tag, GRIMMZONE Test Server PVE lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 159.250.24.104:28044 is the address it uses.
What build of Rust does GRIMMZONE Test Server PVE use?
Rust network protocol 2634 and build 167781 on Windows is what GRIMMZONE Test Server PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on GRIMMZONE Test Server PVE?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does GRIMMZONE Test Server PVE wipe, and on which days?
At the force wipe each month GRIMMZONE Test Server PVE wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 7 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on GRIMMZONE Test Server PVE mean?
These are the tags GRIMMZONE Test Server PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GRIMMZONE Test Server PVE appear?
You will find GRIMMZONE Test Server PVE on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto GRIMMZONE Test Server PVE?
Enter client.connect 159.250.24.104:28044 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
