Station NA-14533 · no signal
GRIMMZONE Test Server PVE
Offline NA 159.250.24.104:28034 checked 29d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,533
- top 61% · #1562 in NA
- Last wipe
- 29d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 12:17 UTC29d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on GRIMMZONE Test Server PVE?
A procedural map runs on GRIMMZONE Test Server PVE, generated by the game.
Which settings and rules apply on GRIMMZONE Test Server PVE?
You will find no gather rate in the name of GRIMMZONE Test Server PVE. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on GRIMMZONE Test Server PVE?
No players are recorded on GRIMMZONE Test Server PVE at this moment; it is offline, and the last sighting was 29 days 10 hours ago.
How does GRIMMZONE Test Server PVE rank against other Rust servers?
The last seven days of player hours place GRIMMZONE Test Server PVE at #14,533, in the top 61% of all ranked servers and #1,562 in North America.
Operator and location
How reliably does GRIMMZONE Test Server PVE stay online?
No contact with GRIMMZONE Test Server PVE right now, and the last recorded contact was 29 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.
Which region does GRIMMZONE Test Server PVE run from?
The NA tag is how GRIMMZONE Test Server PVE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 159.250.24.104:28034 is the address it uses.
Which Rust version is GRIMMZONE Test Server PVE running?
GRIMMZONE Test Server PVE is running Rust network protocol 2634 and build 166165 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on GRIMMZONE Test Server PVE?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does GRIMMZONE Test Server PVE run its wipes?
At the force wipe each month GRIMMZONE Test Server PVE wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 29 days 11 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on GRIMMZONE Test Server PVE mean?
The game's server browser reads the tags GRIMMZONE Test Server PVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166165 (Build): The game build is 166165; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does GRIMMZONE Test Server PVE appear?
The Rust Server Trends lists that take in GRIMMZONE Test Server PVE are: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto GRIMMZONE Test Server PVE?
To join, enter client.connect 159.250.24.104:28034 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.