Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players70,701 Active3,622 Wipes · 3 h133 48 h

Station XX-13094 · no signal

Mer4ikNV

Offline 159.224.231.204:28015 checked 10d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,094
top 60%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13094 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
659/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
56/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
222/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
112/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Mer4ikNV?

Mer4ikNV uses a procedural map, which the game generates.

Which settings and rules apply on Mer4ikNV?

No gather rate appears in the name of Mer4ikNV. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Mer4ikNV?

No players are recorded on Mer4ikNV at this moment; it is offline, and the last sighting was 10 days 10 hours ago.

How does Mer4ikNV rank against other Rust servers?

On player hours for the past week, Mer4ikNV sits at #13,094, which puts it inside the top 60% of every ranked server.

Server facts

How reliably does Mer4ikNV stay online?

No contact with Mer4ikNV right now, and the last recorded contact was 10 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.

Which region does Mer4ikNV run from?

No region is published by Mer4ikNV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 159.224.231.204:28015.

Which Rust version is Mer4ikNV running?

Mer4ikNV is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Mer4ikNV wipe, and on which days?

Too few wipes of Mer4ikNV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 11 hours.

Lists and tags

What do the server tags on Mer4ikNV mean?

Tags published by Mer4ikNV and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mer4ikNV appear?

The Rust Server Trends lists that take in Mer4ikNV are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Mer4ikNV?

Enter client.connect 159.224.231.204:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.