Station XX-15420 · no signal
ShibaLabs 100x - Outbreak | S/D/T | Weekly
Offline 159.2.92.90:28090 checked 1d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 20:26 UTC8d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
ShibaLabs 100x - Outbreak | S/D/T | Weekly uses a procedural map, which the game generates.
Which settings and rules apply on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
Its name points to a gather rate of 100x on ShibaLabs 100x - Outbreak | S/D/T | Weekly. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
ShibaLabs 100x - Outbreak | S/D/T | Weekly is not responding at this moment and is offline, last seen 30 hours ago. The seven-day average for this server is 0 players.
How does ShibaLabs 100x - Outbreak | S/D/T | Weekly rank against other Rust servers?
Over the last seven days, ShibaLabs 100x - Outbreak | S/D/T | Weekly recorded enough player hours to reach #15,420 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does ShibaLabs 100x - Outbreak | S/D/T | Weekly stay online?
As recorded now, ShibaLabs 100x - Outbreak | S/D/T | Weekly is not reachable, the last contact having been 30 hours ago. Of the 168 hours in the last 7 full days, it was up for 141, or 84% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.
Which region does ShibaLabs 100x - Outbreak | S/D/T | Weekly run from?
A region is not published by ShibaLabs 100x - Outbreak | S/D/T | Weekly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 159.2.92.90:28090.
What build of Rust does ShibaLabs 100x - Outbreak | S/D/T | Weekly use?
ShibaLabs 100x - Outbreak | S/D/T | Weekly is running Rust network protocol 2627 and build 153858 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does ShibaLabs 100x - Outbreak | S/D/T | Weekly wipe, and on which days?
Too few wipes of ShibaLabs 100x - Outbreak | S/D/T | Weekly are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on ShibaLabs 100x - Outbreak | S/D/T | Weekly mean?
Tags published by ShibaLabs 100x - Outbreak | S/D/T | Weekly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs153858 (Build): It runs game build 153858; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ShibaLabs 100x - Outbreak | S/D/T | Weekly appear?
You will find ShibaLabs 100x - Outbreak | S/D/T | Weekly on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Connecting
What steps get you onto ShibaLabs 100x - Outbreak | S/D/T | Weekly?
Enter client.connect 159.2.92.90:28090 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.