Rust Server TrendsSeismic network · station log
Recording Stations11,726 Players64,279 Active3,337 Wipes · 3 h196 48 h

Station XX-5059 · recording

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 12m ago

2x moddedoxide
Connect
Players now
1/ 25
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,059
top 23%
Last wipe
28d ago
no schedule published
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5059 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 25 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 02:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW28d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 808 on average
351/ 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 621 on average
842/ 925
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average
127/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 353 on average
410/ 470
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 338 on average
266/ 350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The procedural map on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is size 4,250 with seed 969105723, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

2x gather is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | right now?

1 of the 25 slots on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.

How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?

The last seven days of player hours place <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,059, in the top 23% of all ranked servers.

Operator and location

How reliably does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | stay online?

Right now, you can reach <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Its reported uptime points to a restart about 1 hours ago. It was up 74% of the time across the last 7 full days: 125 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | perform under load?

Across the last 48 hours it averaged 38 server fps, with a floor of 29. Buildings, deployables and all the rest of the world's entities brought it to a high of 130,442. Memory use peaked at 4,390 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hosted?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 159.196.59.137:28315.

Which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | running?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 14 hours after the wipe.

On what timetable does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run its wipes?

The force wipe is the only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?

Tags published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear?

The Rust Server Trends lists that take in <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Join the server

What steps get you onto <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You can connect by pressing F1 in Rust and typing client.connect 159.196.59.137:28315 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.