Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h387 48 h

Station XX-15306 · no signal

EN AU2 3X QoL TEST | 4 MAX

Offline 159.196.28.21:27015 checked 9d ago

3x moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,306
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15306 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 13:21 UTC10d ago M0.0rising 1 – running 0
Sun 11 Oct, 14:33 UTC18d ago M0.0steady 0 – – 7.9 days 0
Sun 11 Oct, 07:51 UTC18d ago M0.0steady 1 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average
596/ 650
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average
252/ 275
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
113/ 120
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
33/ 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 115 on average
147/ 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EN AU2 3X QoL TEST | 4 MAX?

EN AU2 3X QoL TEST | 4 MAX runs a procedural map of size 3,500 with seed 17761776, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on EN AU2 3X QoL TEST | 4 MAX?

Going by its name, EN AU2 3X QoL TEST | 4 MAX runs 3x gather. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on EN AU2 3X QoL TEST | 4 MAX?

A reading taken now finds EN AU2 3X QoL TEST | 4 MAX offline; the most recent activity was 9 days 22 hours ago.

How does EN AU2 3X QoL TEST | 4 MAX rank against other Rust servers?

On player hours for the past week, EN AU2 3X QoL TEST | 4 MAX sits at #15,306, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does EN AU2 3X QoL TEST | 4 MAX stay online?

EN AU2 3X QoL TEST | 4 MAX is down at the moment; the last recorded contact was 9 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

Where in the world is EN AU2 3X QoL TEST | 4 MAX hosted?

A region is not published by EN AU2 3X QoL TEST | 4 MAX. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 159.196.28.21:27015.

What build of Rust does EN AU2 3X QoL TEST | 4 MAX use?

Rust network protocol 2634 and build 167781 on Linux is what EN AU2 3X QoL TEST | 4 MAX runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on EN AU2 3X QoL TEST | 4 MAX?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does EN AU2 3X QoL TEST | 4 MAX wipe, and on which days?

No next wipe can be predicted for EN AU2 3X QoL TEST | 4 MAX, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on EN AU2 3X QoL TEST | 4 MAX mean?

These are the tags EN AU2 3X QoL TEST | 4 MAX publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EN AU2 3X QoL TEST | 4 MAX appear?

You will find EN AU2 3X QoL TEST | 4 MAX on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

How do you connect to EN AU2 3X QoL TEST | 4 MAX?

To join, enter client.connect 159.196.28.21:27015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://erodednetworks.com.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players Slots: 80.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.