Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station OC-15954 · no signal

Testing

Offline OC 159.196.14.186:28015 checked 26d ago

weekly wipes moddedoxide
Connect
Players now
0/ 44
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,954
top 70% · #195 in OC
Last wipe
27d ago
weekly schedule
Next wipe
20h
Fri 30 Oct, 02:13 UTC
Seismic record · station OC-15954 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 44 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 02:13 UTC, in 20h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins OC · groups of 8+ · 100x · weekly · 2 on average
2/ 100
BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI| OC · groups of 8+ · 1e+10x · 1 on average
2/ 50
【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 19 on average
27/ 200
17/ 200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average
4/ 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 184 on average
85/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Testing?

A procedural map runs on Testing, generated by the game.

Which settings and rules apply on Testing?

No gather rate appears in the name of Testing. The group limit is 8 players, the game's default. It plays in battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Testing right now?

Testing is not responding at this moment and is offline, last seen 26 days 3 hours ago.

How does Testing rank against other Rust servers?

Testing is #195 in Oceania and #15,954 worldwide on the past week's player hours, within the top 70% of ranked servers.

Operator and location

How reliably does Testing stay online?

No contact with Testing right now, and the last recorded contact was 26 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 2 October 2026 is when Rust Server Trends first recorded it.

Which region does Testing run from?

With its OC tag, Testing lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 159.196.14.186:28015.

What build of Rust does Testing use?

Testing is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Testing wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives Testing's next wipe. Friday 30 October at 02:13 UTC is when its next wipe is due. 27 days 3 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Testing mean?

The game's server browser reads the tags Testing publishes: gmrust (Game mode): You'll find standard Rust survival here; mp44 (Max players): Slots: 44; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Testing appear?

These Rust Server Trends lists include Testing: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Testing?

Enter client.connect 159.196.14.186:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp44,ptrak,$r?,v2634,^w,^i,OC,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp44
Max players Slots: 44.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build It runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.