Station XX-6184 · no signal
ZAKARUST
Offline 158.46.26.51:28015 checked 1d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.1▼falling
- −1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #6,184
- top 28%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.1▼falling−1 players
- Sharpest hour
- −1into Mon 15:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 11:53 UTC22d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sat 3 Oct, 05:55 UTC25d ago | M0.0▲rising | 1 | – | 2.2 days | 0 | |
| Fri 2 Oct, 12:12 UTC25d ago | M0.0■steady | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ZAKARUST?
ZAKARUST runs a procedural map of size 4,500 with seed 1586544950, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on ZAKARUST?
The name of ZAKARUST gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on ZAKARUST right now?
ZAKARUST is not responding at this moment and is offline, last seen 39 hours ago. The seven-day average is 1 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.
How does ZAKARUST rank against other Rust servers?
The last seven days of player hours place ZAKARUST at #6,184, in the top 28% of all ranked servers.
Operator and location
How reliably does ZAKARUST stay online?
ZAKARUST is down at the moment; the last recorded contact was 39 hours ago. Its reported uptime points to a restart about 30 minutes ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does ZAKARUST perform under load?
Its average server fps over the last 48 hours was 225, and it never dropped below 225. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,899. It reached a ceiling of 2,427 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is ZAKARUST hosted?
No region is published by ZAKARUST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 158.46.26.51:28015.
What build of Rust does ZAKARUST use?
On Windows, ZAKARUST runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ZAKARUST?
The recent wipes averaged a busiest count of 1 players. 20 hours after the latest wipe, the crowd peaked.
On what timetable does ZAKARUST run its wipes?
There is no next wipe to predict at ZAKARUST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 17 hours.
Server tags
What do the server tags on ZAKARUST mean?
These are the tags ZAKARUST publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ZAKARUST appear?
These Rust Server Trends lists include ZAKARUST: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto ZAKARUST?
Enter client.connect 158.46.26.51:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.