Rust Server TrendsSeismic network · station log
Recording Stations11,604 Players34,824 Active2,902 Wipes · 3 h67 48 h

Station XX-6184 · no signal

ZAKARUST

Offline 158.46.26.51:28015 checked 1d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
1
peak 3
Rank
#6,184
top 28%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6184 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
−1into Mon 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5213:0014:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 11:53 UTC22d ago M0.3rising 2 – running 0
Sat 3 Oct, 05:55 UTC25d ago M0.0rising 1 – 2.2 days 0
Fri 2 Oct, 12:12 UTC25d ago M0.0steady 1 – 0.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
261/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
162/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
39/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ZAKARUST?

ZAKARUST runs a procedural map of size 4,500 with seed 1586544950, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ZAKARUST?

The name of ZAKARUST gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on ZAKARUST right now?

ZAKARUST is not responding at this moment and is offline, last seen 39 hours ago. The seven-day average is 1 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.

How does ZAKARUST rank against other Rust servers?

The last seven days of player hours place ZAKARUST at #6,184, in the top 28% of all ranked servers.

Operator and location

How reliably does ZAKARUST stay online?

ZAKARUST is down at the moment; the last recorded contact was 39 hours ago. Its reported uptime points to a restart about 30 minutes ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does ZAKARUST perform under load?

Its average server fps over the last 48 hours was 225, and it never dropped below 225. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,899. It reached a ceiling of 2,427 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is ZAKARUST hosted?

No region is published by ZAKARUST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 158.46.26.51:28015.

What build of Rust does ZAKARUST use?

On Windows, ZAKARUST runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on ZAKARUST?

The recent wipes averaged a busiest count of 1 players. 20 hours after the latest wipe, the crowd peaked.

On what timetable does ZAKARUST run its wipes?

There is no next wipe to predict at ZAKARUST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 17 hours.

Server tags

What do the server tags on ZAKARUST mean?

These are the tags ZAKARUST publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ZAKARUST appear?

These Rust Server Trends lists include ZAKARUST: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto ZAKARUST?

Enter client.connect 158.46.26.51:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.