Station XX-5651 · recording
Rust 1% upkeep - minis spawn on road
Online 157.85.95.89:25301 checked 9m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,651
- top 25%
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 8d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Mon 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
- usual gap
- 16.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 14
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 08:56 UTC2d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 8 Oct, 17:19 UTC19d ago | M0.3▲rising | 2 | halved by day 14 | 16.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust 1% upkeep - minis spawn on road?
Rust 1% upkeep - minis spawn on road runs a procedural map of size 4,500 with seed 6, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust 1% upkeep - minis spawn on road?
You will find no gather rate in the name of Rust 1% upkeep - minis spawn on road. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rust 1% upkeep - minis spawn on road right now?
A reading taken now shows 1 players on Rust 1% upkeep - minis spawn on road, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 2 players.
How does Rust 1% upkeep - minis spawn on road rank against other Rust servers?
The last seven days of player hours place Rust 1% upkeep - minis spawn on road at #5,651, in the top 25% of all ranked servers.
Server details
How reliably does Rust 1% upkeep - minis spawn on road stay online?
As recorded now, Rust 1% upkeep - minis spawn on road is running. Going by the uptime figure it reports, it restarted about 29 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust 1% upkeep - minis spawn on road perform under load?
The 48-hour average is 97 server fps; 75 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,177. Memory use peaked at 5,640 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust 1% upkeep - minis spawn on road hosted?
No region is published by Rust 1% upkeep - minis spawn on road. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.95.89:25301.
What build of Rust does Rust 1% upkeep - minis spawn on road use?
Rust 1% upkeep - minis spawn on road is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust 1% upkeep - minis spawn on road?
On average, the busiest point of its recent wipes drew 2 players. 6 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 14 it fell below half in the wipes where it didn't hold.
How often does Rust 1% upkeep - minis spawn on road wipe, and on which days?
The force wipe is the only wipe Rust 1% upkeep - minis spawn on road takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 2 days 12 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Rust 1% upkeep - minis spawn on road mean?
These are the tags Rust 1% upkeep - minis spawn on road publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust 1% upkeep - minis spawn on road appear?
These Rust Server Trends lists include Rust 1% upkeep - minis spawn on road: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Connecting
How do you connect to Rust 1% upkeep - minis spawn on road?
To join, enter client.connect 157.85.95.89:25301 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.