Station XX-15468 · no signal
A Shockbyte x Discord Production Rust Server
Offline 157.85.95.54:26236 checked 35d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,468
- top 67%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on A Shockbyte x Discord Production Rust Server?
The procedural map on A Shockbyte x Discord Production Rust Server is size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on A Shockbyte x Discord Production Rust Server?
No players are recorded on A Shockbyte x Discord Production Rust Server at this moment; it is offline, and the last sighting was 35 days 19 hours ago.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,468, in the top 67% of all ranked servers.
Server details
How reliably does A Shockbyte x Discord Production Rust Server stay online?
No contact with A Shockbyte x Discord Production Rust Server right now, and the last recorded contact was 35 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does A Shockbyte x Discord Production Rust Server run from?
A region is not published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.95.54:26236.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?
The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 days 12 hours.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte x Discord Production Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to A Shockbyte x Discord Production Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 157.85.95.54:26236 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.