Rust Server TrendsSeismic network · station log
Recording Stations11,726 Players56,761 Active3,425 Wipes · 3 h136 48 h

Station XX-15405 · recording

Danish Vikings | Modded x2 | PvP

Online 157.85.95.153:23400 checked 8m ago

2x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15405 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 20:09 UTC17d ago M0.3rising 3 – running 1
Fri 9 Oct, 23:00 UTC18d ago M0.5rising 3 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 714 on average
458/ 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 535 on average
295/ 325
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 345 on average
217/ 250
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average
11/ 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 320 on average
166/ 190
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 295 on average
179/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Danish Vikings | Modded x2 | PvP?

The procedural map on Danish Vikings | Modded x2 | PvP is size 4,000 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Danish Vikings | Modded x2 | PvP?

2x gather is what Danish Vikings | Modded x2 | PvP runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Danish Vikings | Modded x2 | PvP?

At this moment, Danish Vikings | Modded x2 | PvP records 0 players across 40 slots. The population averaged 0 players over the past week.

How does Danish Vikings | Modded x2 | PvP rank against other Rust servers?

On player hours for the past week, Danish Vikings | Modded x2 | PvP sits at #15,405, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Danish Vikings | Modded x2 | PvP stay online?

Danish Vikings | Modded x2 | PvP is up at the moment. The uptime it reports puts its last restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Danish Vikings | Modded x2 | PvP perform under load?

Across the last 48 hours it averaged 124 server fps, with a floor of 66. At its highest, it carried 94,981 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,433 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Danish Vikings | Modded x2 | PvP hosted?

No region is published by Danish Vikings | Modded x2 | PvP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.95.153:23400.

What build of Rust does Danish Vikings | Modded x2 | PvP use?

Rust network protocol 2635 and build 168909 on Linux is what Danish Vikings | Modded x2 | PvP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Danish Vikings | Modded x2 | PvP?

On average, the busiest point of its recent wipes drew 3 players. 39 hours after the latest wipe, the crowd peaked.

How often does Danish Vikings | Modded x2 | PvP wipe, and on which days?

Too few wipes of Danish Vikings | Modded x2 | PvP are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 3 hours.

Server tags

What do the server tags on Danish Vikings | Modded x2 | PvP mean?

The game's server browser reads the tags Danish Vikings | Modded x2 | PvP publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Danish Vikings | Modded x2 | PvP appear?

The Rust Server Trends lists that take in Danish Vikings | Modded x2 | PvP are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Join the server

What steps get you onto Danish Vikings | Modded x2 | PvP?

You can connect by pressing F1 in Rust and typing client.connect 157.85.95.153:23400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.