Station XX-15405 · recording
Danish Vikings | Modded x2 | PvP
Online 157.85.95.153:23400 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 39 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 20:09 UTC17d ago | M0.3▲rising | 3 | – | running | 1 | |
| Fri 9 Oct, 23:00 UTC18d ago | M0.5▲rising | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Danish Vikings | Modded x2 | PvP?
The procedural map on Danish Vikings | Modded x2 | PvP is size 4,000 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Danish Vikings | Modded x2 | PvP?
2x gather is what Danish Vikings | Modded x2 | PvP runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Danish Vikings | Modded x2 | PvP?
At this moment, Danish Vikings | Modded x2 | PvP records 0 players across 40 slots. The population averaged 0 players over the past week.
How does Danish Vikings | Modded x2 | PvP rank against other Rust servers?
On player hours for the past week, Danish Vikings | Modded x2 | PvP sits at #15,405, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Danish Vikings | Modded x2 | PvP stay online?
Danish Vikings | Modded x2 | PvP is up at the moment. The uptime it reports puts its last restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Danish Vikings | Modded x2 | PvP perform under load?
Across the last 48 hours it averaged 124 server fps, with a floor of 66. At its highest, it carried 94,981 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,433 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Danish Vikings | Modded x2 | PvP hosted?
No region is published by Danish Vikings | Modded x2 | PvP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.95.153:23400.
What build of Rust does Danish Vikings | Modded x2 | PvP use?
Rust network protocol 2635 and build 168909 on Linux is what Danish Vikings | Modded x2 | PvP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Danish Vikings | Modded x2 | PvP?
On average, the busiest point of its recent wipes drew 3 players. 39 hours after the latest wipe, the crowd peaked.
How often does Danish Vikings | Modded x2 | PvP wipe, and on which days?
Too few wipes of Danish Vikings | Modded x2 | PvP are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 3 hours.
Server tags
What do the server tags on Danish Vikings | Modded x2 | PvP mean?
The game's server browser reads the tags Danish Vikings | Modded x2 | PvP publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Danish Vikings | Modded x2 | PvP appear?
The Rust Server Trends lists that take in Danish Vikings | Modded x2 | PvP are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto Danish Vikings | Modded x2 | PvP?
You can connect by pressing F1 in Rust and typing client.connect 157.85.95.153:23400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.