Rust Server TrendsSeismic network · station log
Recording Stations11,639 Players47,599 Active3,178 Wipes · 3 h98 48 h

Station XX-7828 · recording

RUSTAMAN 2X | SOLO/DUO/TRIO

Online 157.85.95.147:20000 checked 13m ago

2x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,828
top 35%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7828 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 16:56 UTC8d ago M0.0steady 2 – running 2
Sat 17 Oct, 06:57 UTC11d ago M0.0rising 2 held half 2.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 734 on average
630/ 600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 548 on average
412/ 375
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 354 on average
129/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 326 on average
134/ 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
44/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average
203/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUSTAMAN 2X | SOLO/DUO/TRIO?

Generated by the game, the map on RUSTAMAN 2X | SOLO/DUO/TRIO is procedural, size 3,500 with seed 471471404. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RUSTAMAN 2X | SOLO/DUO/TRIO?

2x gather is what RUSTAMAN 2X | SOLO/DUO/TRIO runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RUSTAMAN 2X | SOLO/DUO/TRIO?

At this moment, RUSTAMAN 2X | SOLO/DUO/TRIO records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 1.

How does RUSTAMAN 2X | SOLO/DUO/TRIO rank against other Rust servers?

On player hours for the past week, RUSTAMAN 2X | SOLO/DUO/TRIO sits at #7,828, which puts it inside the top 35% of every ranked server.

Server facts

How reliably does RUSTAMAN 2X | SOLO/DUO/TRIO stay online?

Right now, you can reach RUSTAMAN 2X | SOLO/DUO/TRIO. Going by the uptime figure it reports, it restarted about 4 days 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Does RUSTAMAN 2X | SOLO/DUO/TRIO hold a steady tick rate?

The 48-hour average is 132 server fps; 33 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 63,043. It reached a ceiling of 7,434 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RUSTAMAN 2X | SOLO/DUO/TRIO run from?

Nothing about a region comes from RUSTAMAN 2X | SOLO/DUO/TRIO. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.95.147:20000.

What build of Rust does RUSTAMAN 2X | SOLO/DUO/TRIO use?

Rust network protocol 2635 and build 167781 on Linux is what RUSTAMAN 2X | SOLO/DUO/TRIO runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RUSTAMAN 2X | SOLO/DUO/TRIO?

The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does RUSTAMAN 2X | SOLO/DUO/TRIO run its wipes?

Too few wipes of RUSTAMAN 2X | SOLO/DUO/TRIO are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 16 hours.

Tags

What do the server tags on RUSTAMAN 2X | SOLO/DUO/TRIO mean?

Tags published by RUSTAMAN 2X | SOLO/DUO/TRIO and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTAMAN 2X | SOLO/DUO/TRIO appear?

These Rust Server Trends lists include RUSTAMAN 2X | SOLO/DUO/TRIO: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto RUSTAMAN 2X | SOLO/DUO/TRIO?

You can connect by pressing F1 in Rust and typing client.connect 157.85.95.147:20000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.