Station XX-15344 · recording
Spaces Server
Online 157.85.95.127:28015 checked 11m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 15d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 07:24 UTC15d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Spaces Server?
Generated by the game, the map on Spaces Server is procedural, size 3,001 with seed 21212121. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Spaces Server?
The name of Spaces Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Spaces Server?
0 of the 75 slots on Spaces Server are filled right now. The seven-day average for this server is 0 players.
How does Spaces Server rank against other Rust servers?
On player hours for the past week, Spaces Server sits at #15,344, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Spaces Server stay online?
As recorded now, Spaces Server is running. Going by the uptime figure it reports, it restarted about 15 days 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 15 September 2026 is when Rust Server Trends first recorded it.
How well does Spaces Server perform under load?
Across the last 48 hours it averaged 158 server fps, with a floor of 124. Buildings, deployables and all the rest of the world's entities brought it to a high of 50,794. Its highest memory use was 5,131 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Spaces Server run from?
Nothing about a region comes from Spaces Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.95.127:28015.
What build of Rust does Spaces Server use?
Spaces Server is running Rust network protocol 2634 and build 167584 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Spaces Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.
On what timetable does Spaces Server run its wipes?
At the force wipe each month Spaces Server wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 15 days 15 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Spaces Server mean?
These are the tags Spaces Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Spaces Server appear?
The Rust Server Trends lists that take in Spaces Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Spaces Server?
Enter client.connect 157.85.95.127:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.