Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station XX-15335 · no signal

A Shockbyte x Discord Production Rust Server

Offline 157.85.94.84:23608 checked 8d ago

Connect
Players now
0/ 125
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 20:44 UTC9d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
250/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
183/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
45/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
53/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is not responding at this moment and is offline, last seen 8 days 21 hours ago.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does A Shockbyte x Discord Production Rust Server stay online?

As recorded now, A Shockbyte x Discord Production Rust Server is not reachable, the last contact having been 8 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.94.84:23608 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

A Shockbyte x Discord Production Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?

The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 3 hours is how long the current world has been running.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Tags published by A Shockbyte x Discord Production Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 157.85.94.84:23608 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slots: 125.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.