Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,829 Active3,292 Wipes · 3 h140 48 h

Station XX-8755 · recording

Traveler's Rest

Online 157.85.94.109:28015 checked 8m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,755
top 39%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8755 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 09:49 UTC5d ago M0.0steady 0 – running 0
Wed 21 Oct, 06:30 UTC6d ago M0.0steady 1 – 1.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
399/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
185/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
69/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Traveler's Rest?

Traveler's Rest runs a procedural map of size 4,250 with seed 77677, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Traveler's Rest?

No gather rate appears in the name of Traveler's Rest. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Traveler's Rest right now?

At this moment, Traveler's Rest records 0 players across 40 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Traveler's Rest rank against other Rust servers?

On player hours for the past week, Traveler's Rest sits at #8,755, which puts it inside the top 39% of every ranked server.

Operator and location

How reliably does Traveler's Rest stay online?

As recorded now, Traveler's Rest is running. Its reported uptime points to a restart about 32 hours ago. 120 of 144 hours in the last 6 full days were up time, 83% of the total. 21 October 2026 is when Rust Server Trends first recorded it.

Does Traveler's Rest hold a steady tick rate?

Its average server fps over the last 48 hours was 99, and it never dropped below 73. Buildings, deployables and all the rest of the world's entities brought it to a high of 101,545. It reached a ceiling of 5,413 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Traveler's Rest hosted?

No region is published by Traveler's Rest. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.94.109:28015.

What build of Rust does Traveler's Rest use?

Rust network protocol 2635 and build 168909 on Linux is what Traveler's Rest runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Traveler's Rest?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Traveler's Rest wipe, and on which days?

Too few wipes of Traveler's Rest are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 14 hours.

Lists and tags

What do the server tags on Traveler's Rest mean?

The game's server browser reads the tags Traveler's Rest publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Traveler's Rest appear?

These Rust Server Trends lists include Traveler's Rest: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Traveler's Rest?

To join, enter client.connect 157.85.94.109:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.