Station XX-15348 · recording
Midnight Rider
Online 157.85.94.108:28015 checked 10m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 19:58 UTC10d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 10 Oct, 22:33 UTC17d ago | M0.0▲rising | 2 | halved by day 1 | 7.9 days | 1 | |
| Sat 10 Oct, 01:09 UTC18d ago | M0.3▲rising | 2 | – | 0.9 days | 0 | |
| Thu 8 Oct, 19:04 UTC20d ago | M0.3▲rising | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Midnight Rider?
Midnight Rider runs a procedural map of size 1,700 with seed 50000, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Midnight Rider?
The name of Midnight Rider gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Midnight Rider right now?
0 of the 40 slots on Midnight Rider are filled right now. Averaged across the last seven days, the population was 0 players.
How does Midnight Rider rank against other Rust servers?
On player hours for the past week, Midnight Rider sits at #15,348, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Midnight Rider stay online?
As recorded now, Midnight Rider is running. The uptime it reports puts its last restart about 9 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Midnight Rider perform under load?
Across the last 48 hours it averaged 232 server fps, with a floor of 213. Buildings, deployables and all the rest of the world's entities brought it to a high of 10,751. It reached a ceiling of 4,228 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Midnight Rider hosted?
Nothing about a region comes from Midnight Rider. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.94.108:28015.
Which Rust version is Midnight Rider running?
Rust network protocol 2634 and build 167781 on Linux is what Midnight Rider runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Midnight Rider?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does Midnight Rider run its wipes?
There is no next wipe to predict at Midnight Rider, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 1 hours.
Lists and tags
What do the server tags on Midnight Rider mean?
Tags published by Midnight Rider and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Midnight Rider appear?
These Rust Server Trends lists include Midnight Rider: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Midnight Rider?
Enter client.connect 157.85.94.108:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.