Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-7241 · recording

Spitty Rust

Online 157.85.93.237:22860 checked 7m ago

weekly wipes moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,241
top 33%
Last wipe
9d ago
weekly schedule
Next wipe
4d 22h
Tue 3 Nov, 06:22 UTC
Seismic record · station XX-7241 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:22 UTC, in 4d 22h. Its weekly schedule tag · low confidence

usual gap
17.5 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 4d 22hTue 3 Nov, 06:22 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 11d 22hTue 10 Nov, 06:22 UTC
  4. 18d 22hTue 17 Nov, 06:22 UTC
  5. 25d 22hTue 24 Nov, 06:22 UTC
  6. 32d 22hTue 1 Dec, 06:22 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 39d 22hTue 8 Dec, 06:22 UTC

The first 48 hours of its last wipes

Tue 20 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 06:22 UTC9d ago M0.0steady 1 – running 1
Fri 2 Oct, 19:02 UTC26d ago M0.0rising 2 halved by day 1 17.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
124/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
7/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
30/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Spitty Rust?

Spitty Rust runs a procedural map of size 3,700 with seed 38461994, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Spitty Rust?

The name of Spitty Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Spitty Rust right now?

At this moment, Spitty Rust records 0 players across 75 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Spitty Rust rank against other Rust servers?

Over the last seven days, Spitty Rust recorded enough player hours to reach #7,241 worldwide, placing it in the top 33% of all ranked servers.

Server facts

How reliably does Spitty Rust stay online?

As recorded now, Spitty Rust is running. Its reported uptime points to a restart about 32 hours ago. 152 of 168 hours in the last 7 full days were up time, 90% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

How well does Spitty Rust perform under load?

Its average server fps over the last 48 hours was 119, and it never dropped below 90. The world held up to 90,606 entities at its peak, buildings and deployables included. It reached a ceiling of 4,789 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Spitty Rust run from?

Nothing about a region comes from Spitty Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.93.237:22860 is the address it uses.

Which Rust version is Spitty Rust running?

Spitty Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Spitty Rust?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Spitty Rust run its wipes?

The prediction follows its tag, because too few of Spitty Rust's wipes are on record to confirm its schedule. Tuesday 3 November at 06:22 UTC is when its next wipe is due. It has run its current world for 9 days 1 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Spitty Rust mean?

Tags published by Spitty Rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Spitty Rust appear?

The Rust Server Trends lists that take in Spitty Rust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Spitty Rust?

You can connect by pressing F1 in Rust and typing client.connect 157.85.93.237:22860 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/pYg3pTjxk is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.