Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players83,714 Active3,952 Wipes · 3 h169 48 h

Station XX-7070 · no signal

Don't touch my terry

Offline 157.85.93.221:28015 checked 1d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,070
top 32%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7070 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0000:0004:0007:0011:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0000:0004:0007:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 17:14 UTC11d ago M0.0rising 1 – running 0
Tue 6 Oct, 20:20 UTC21d ago M0.0steady 2 held half 9.9 days 2
Mon 5 Oct, 19:06 UTC22d ago M0.3rising 2 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
709/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
55/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
101/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
415/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
225/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
179/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Don't touch my terry?

The procedural map on Don't touch my terry is size 4,200 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Don't touch my terry?

No gather rate appears in the name of Don't touch my terry. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Don't touch my terry right now?

A reading taken now finds Don't touch my terry offline; the most recent activity was 30 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does Don't touch my terry rank against other Rust servers?

The last seven days of player hours place Don't touch my terry at #7,070, in the top 32% of all ranked servers.

Operator and location

How reliably does Don't touch my terry stay online?

Don't touch my terry is down at the moment; the last recorded contact was 30 hours ago. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 146, or 87% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Does Don't touch my terry hold a steady tick rate?

Across the last 48 hours it averaged 102 server fps, with a floor of 80. At its highest, it carried 104,786 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,868 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Don't touch my terry run from?

No region is published by Don't touch my terry. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.93.221:28015.

Which Rust version is Don't touch my terry running?

Rust network protocol 2635 and build 168909 on Linux is what Don't touch my terry runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Don't touch my terry?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does Don't touch my terry wipe, and on which days?

There is no next wipe to predict at Don't touch my terry, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 3 hours is how long the current world has been running.

Tags

What do the server tags on Don't touch my terry mean?

Tags published by Don't touch my terry and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Don't touch my terry appear?

You will find Don't touch my terry on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Don't touch my terry?

You can connect by pressing F1 in Rust and typing client.connect 157.85.93.221:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.