Rust Server TrendsSeismic network · station log
Recording Stations11,714 Players52,441 Active3,325 Wipes · 3 h139 48 h

Station XX-15409 · recording

[US] Rusticus Prime 10x

Online 157.85.92.148:28015 checked 10m ago

10x moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0020:0003:0009:0016:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0020:0003:0009:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct14 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 00:48 UTC14d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average
284/ 300
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 177 on average
262/ 300
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
25/ 50
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] NA · groups of 8+ · 10x · monthly · 13 on average
4/ 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri NA · groups of 8+ · 10x · monthly · 11 on average
17/ 150
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 8 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Rusticus Prime 10x?

The procedural map on [US] Rusticus Prime 10x is size 3,750 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Rusticus Prime 10x?

Going by its name, [US] Rusticus Prime 10x runs 10x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [US] Rusticus Prime 10x right now?

A reading taken now shows 0 players on [US] Rusticus Prime 10x, which has 75 slots. Averaged across the last seven days, the population was 0 players.

How does [US] Rusticus Prime 10x rank against other Rust servers?

The last seven days of player hours place [US] Rusticus Prime 10x at #15,409, in the top 69% of all ranked servers.

Server details

How reliably does [US] Rusticus Prime 10x stay online?

As recorded now, [US] Rusticus Prime 10x is running. The uptime it reports puts its last restart about 8 hours ago. 35 of 168 hours in the last 7 full days were up time, 21% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] Rusticus Prime 10x hold a steady tick rate?

The 48-hour average is 114 server fps; 81 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 84,849. It reached a ceiling of 4,962 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US] Rusticus Prime 10x run from?

The name of [US] Rusticus Prime 10x points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.92.148:28015.

Which Rust version is [US] Rusticus Prime 10x running?

On Linux, [US] Rusticus Prime 10x runs Rust network protocol 2635 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Rusticus Prime 10x?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does [US] Rusticus Prime 10x run its wipes?

Too few wipes of [US] Rusticus Prime 10x are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 23 hours.

Lists and tags

What do the server tags on [US] Rusticus Prime 10x mean?

The game's server browser reads the tags [US] Rusticus Prime 10x publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Rusticus Prime 10x appear?

You will find [US] Rusticus Prime 10x on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

How do you connect to [US] Rusticus Prime 10x?

To join, enter client.connect 157.85.92.148:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.