Station XX-15409 · recording
[US] Rusticus Prime 10x
Online 157.85.92.148:28015 checked 10m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 00:48 UTC14d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Rusticus Prime 10x?
The procedural map on [US] Rusticus Prime 10x is size 3,750 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US] Rusticus Prime 10x?
Going by its name, [US] Rusticus Prime 10x runs 10x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [US] Rusticus Prime 10x right now?
A reading taken now shows 0 players on [US] Rusticus Prime 10x, which has 75 slots. Averaged across the last seven days, the population was 0 players.
How does [US] Rusticus Prime 10x rank against other Rust servers?
The last seven days of player hours place [US] Rusticus Prime 10x at #15,409, in the top 69% of all ranked servers.
Server details
How reliably does [US] Rusticus Prime 10x stay online?
As recorded now, [US] Rusticus Prime 10x is running. The uptime it reports puts its last restart about 8 hours ago. 35 of 168 hours in the last 7 full days were up time, 21% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US] Rusticus Prime 10x hold a steady tick rate?
The 48-hour average is 114 server fps; 81 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 84,849. It reached a ceiling of 4,962 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Rusticus Prime 10x run from?
The name of [US] Rusticus Prime 10x points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.92.148:28015.
Which Rust version is [US] Rusticus Prime 10x running?
On Linux, [US] Rusticus Prime 10x runs Rust network protocol 2635 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [US] Rusticus Prime 10x?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does [US] Rusticus Prime 10x run its wipes?
Too few wipes of [US] Rusticus Prime 10x are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 23 hours.
Lists and tags
What do the server tags on [US] Rusticus Prime 10x mean?
The game's server browser reads the tags [US] Rusticus Prime 10x publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] Rusticus Prime 10x appear?
You will find [US] Rusticus Prime 10x on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Join the server
How do you connect to [US] Rusticus Prime 10x?
To join, enter client.connect 157.85.92.148:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
