Station XX-10301 · recording
A Shockbyte Rust Server
Online 157.85.92.122:27074 checked 14m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,301
- top 46%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 21:54 UTC13d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 12 Oct, 16:46 UTC16d ago | M0.0▲rising | 1 | held half | 3.2 days | 0 | |
| Thu 1 Oct, 18:52 UTC FW27d ago | M0.0▲rising | 1 | held half | 10.9 days | 0 | |
| Tue 15 Sep, 17:05 UTC43d ago | M0.0▲rising | 1 | halved by day 2 | 16.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,200 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on A Shockbyte Rust Server right now?
At this moment, A Shockbyte Rust Server records 0 players across 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #10,301, in the top 46% of all ranked servers.
Server details
How reliably does A Shockbyte Rust Server stay online?
A Shockbyte Rust Server is up at the moment. The uptime it reports puts its last restart about 43 minutes ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does A Shockbyte Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 154, and it never dropped below 96. Buildings, deployables and all the rest of the world's entities brought it to a high of 56,535. Memory use peaked at 3,504 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.92.122:27074 is the address it uses.
What build of Rust does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on A Shockbyte Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does A Shockbyte Rust Server run its wipes?
There is no next wipe to predict at A Shockbyte Rust Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 15 hours.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto A Shockbyte Rust Server?
Enter client.connect 157.85.92.122:27074 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.