Station XX-15960 · no signal
Dry Creek Modded
Offline 157.85.91.63:23637 checked 20d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 71%
- Last wipe
- 43d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dry Creek Modded?
Generated by the game, the map on Dry Creek Modded is procedural, size 3,000 with seed 50000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Dry Creek Modded?
No gather rate appears in the name of Dry Creek Modded. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Dry Creek Modded?
No players are recorded on Dry Creek Modded at this moment; it is offline, and the last sighting was 20 days 13 hours ago.
How does Dry Creek Modded rank against other Rust servers?
On player hours for the past week, Dry Creek Modded sits at #15,960, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does Dry Creek Modded stay online?
No contact with Dry Creek Modded right now, and the last recorded contact was 20 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Where in the world is Dry Creek Modded hosted?
A region is not published by Dry Creek Modded. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 157.85.91.63:23637 is the address it uses.
Which Rust version is Dry Creek Modded running?
On Linux, Dry Creek Modded runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Dry Creek Modded wipe, and on which days?
An estimate from the force wipe gives Dry Creek Modded's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 43 days 16 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Dry Creek Modded mean?
These are the tags Dry Creek Modded publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Dry Creek Modded appear?
These Rust Server Trends lists include Dry Creek Modded: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Dry Creek Modded?
Enter client.connect 157.85.91.63:23637 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.