Station XX-3675 · recording
A Shockbyte Rust Server
Online 157.85.91.199:24489 checked 2h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,675
- top 17%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 01:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 23:38 UTC1d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 18:31 UTC3d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC3d ago | – | – | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC3d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC3d ago | – | – | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC6d ago | M0.5▲rising | 3 | held half | 2.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,500 with seed 1862422565, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on A Shockbyte Rust Server right now?
A reading taken now shows 0 players on A Shockbyte Rust Server, which has 10 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The last 48 hours show their highest activity at 00:00 UTC, averaging 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #3,675, in the top 17% of all ranked servers.
Server facts
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. The uptime it reports puts its last restart about 4 hours ago. Of the 120 hours in the last 5 full days, it was up for 120, or 100% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Does A Shockbyte Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 172 server fps, with a floor of 45. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,738. It reached a ceiling of 3,506 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does A Shockbyte Rust Server run from?
Nothing about a region comes from A Shockbyte Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.91.199:24489.
What build of Rust does A Shockbyte Rust Server use?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does A Shockbyte Rust Server run its wipes?
None of the resets at A Shockbyte Rust Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to A Shockbyte Rust Server?
To join, enter client.connect 157.85.91.199:24489 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.