Rust Server TrendsSeismic network · station log
Recording Stations11,604 Players40,223 Active2,874 Wipes · 3 h140 48 h

Station XX-16839 · no signal

YOLO.solo | Vanilla | Monthly | 50% Upkeep

Offline 157.85.91.169:28015 checked 30d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,839
top 70%
Last wipe
43d ago
monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16839 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 16 Sep, 13:08 UTC43d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 74 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

YOLO.solo | Vanilla | Monthly | 50% Upkeep runs a procedural map of size 3,000 with seed 1003642779, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

No gather rate appears in the name of YOLO.solo | Vanilla | Monthly | 50% Upkeep. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

A reading taken now finds YOLO.solo | Vanilla | Monthly | 50% Upkeep offline; the most recent activity was 30 days 1 hours ago.

How does YOLO.solo | Vanilla | Monthly | 50% Upkeep rank against other Rust servers?

Over the last seven days, YOLO.solo | Vanilla | Monthly | 50% Upkeep recorded enough player hours to reach #16,839 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does YOLO.solo | Vanilla | Monthly | 50% Upkeep stay online?

YOLO.solo | Vanilla | Monthly | 50% Upkeep is down at the moment; the last recorded contact was 30 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is YOLO.solo | Vanilla | Monthly | 50% Upkeep hosted?

A region is not published by YOLO.solo | Vanilla | Monthly | 50% Upkeep. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.91.169:28015 is the address it uses.

Which Rust version is YOLO.solo | Vanilla | Monthly | 50% Upkeep running?

Rust network protocol 2633 and build 163794 on Linux is what YOLO.solo | Vanilla | Monthly | 50% Upkeep runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

The recent wipes averaged a busiest count of 2 players. 11 hours into the latest wipe, the crowd reached its peak.

On what timetable does YOLO.solo | Vanilla | Monthly | 50% Upkeep run its wipes?

At the force wipe each month YOLO.solo | Vanilla | Monthly | 50% Upkeep wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 43 days 17 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on YOLO.solo | Vanilla | Monthly | 50% Upkeep mean?

The game's server browser reads the tags YOLO.solo | Vanilla | Monthly | 50% Upkeep publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does YOLO.solo | Vanilla | Monthly | 50% Upkeep appear?

These Rust Server Trends lists include YOLO.solo | Vanilla | Monthly | 50% Upkeep: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to YOLO.solo | Vanilla | Monthly | 50% Upkeep?

You can connect by pressing F1 in Rust and typing client.connect 157.85.91.169:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/UGGhF2wNs.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.