Station XX-15423 · recording
Marlin's Domain
Online 157.85.91.153:22188 checked 7m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 33%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 02:02 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 16 Oct, 21:00 UTC11d ago | M0.0▲rising | 1 | held half | 3.2 days | 0 | |
| Fri 2 Oct, 22:24 UTC25d ago | M0.7▲rising | 5 | halved by day 1 | 13.9 days | 0 | |
| Sun 27 Sep, 22:38 UTC30d ago | M0.0▲rising | 1 | halved by day 2 | 5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Marlin's Domain?
Marlin's Domain runs a procedural map of size 2,000 with seed 1734214, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Marlin's Domain?
The name of Marlin's Domain gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Marlin's Domain?
0 of the 10 slots on Marlin's Domain are filled right now. Averaged across the last seven days, the population was 0 players.
How does Marlin's Domain rank against other Rust servers?
The last seven days of player hours place Marlin's Domain at #15,423, in the top 69% of all ranked servers.
Server details
How reliably does Marlin's Domain stay online?
Right now, you can reach Marlin's Domain. Its reported uptime points to a restart about 8 days 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Marlin's Domain perform under load?
Its average server fps over the last 48 hours was 235, and it never dropped below 216. At its highest, it carried 19,172 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,542 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Marlin's Domain run from?
Nothing about a region comes from Marlin's Domain. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.91.153:22188 is the address it uses.
Which Rust version is Marlin's Domain running?
Rust network protocol 2634 and build 167781 on Linux is what Marlin's Domain runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Marlin's Domain?
The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
How often does Marlin's Domain wipe, and on which days?
There is no next wipe to predict at Marlin's Domain, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 10 hours.
Server tags
What do the server tags on Marlin's Domain mean?
Tags published by Marlin's Domain and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Marlin's Domain appear?
You will find Marlin's Domain on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Marlin's Domain?
Enter client.connect 157.85.91.153:22188 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.