Station XX-15519 · no signal
FR1DGE PvE Test
Offline 157.85.90.99:25982 checked 16d ago
- Players now
- 0/ 6
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,519
- top 71%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FR1DGE PvE Test?
Generated by the game, the map on FR1DGE PvE Test is procedural, size 2,800 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on FR1DGE PvE Test?
You will find no gather rate in the name of FR1DGE PvE Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on FR1DGE PvE Test right now?
No players are recorded on FR1DGE PvE Test at this moment; it is offline, and the last sighting was 16 days 7 hours ago.
How does FR1DGE PvE Test rank against other Rust servers?
On player hours for the past week, FR1DGE PvE Test sits at #15,519, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does FR1DGE PvE Test stay online?
FR1DGE PvE Test is down at the moment; the last recorded contact was 16 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does FR1DGE PvE Test run from?
No region is published by FR1DGE PvE Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.90.99:25982.
Which Rust version is FR1DGE PvE Test running?
On Linux, FR1DGE PvE Test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does FR1DGE PvE Test wipe, and on which days?
On record so far are too few of FR1DGE PvE Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days is how long the current world has been running.
Tags
What do the server tags on FR1DGE PvE Test mean?
These are the tags FR1DGE PvE Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FR1DGE PvE Test appear?
You will find FR1DGE PvE Test on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to FR1DGE PvE Test?
To join, enter client.connect 157.85.90.99:25982 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.