Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players49,472 Active2,998 Wipes · 3 h104 48 h

Station XX-14370 · no signal

slayworld1

Offline 157.85.90.150:21509 checked 15d ago

Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,370
top 66%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14370 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
54/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
91/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
276/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
13/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
355/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
278/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on slayworld1?

The procedural map on slayworld1 is size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on slayworld1?

You will find no gather rate in the name of slayworld1. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on slayworld1?

A reading taken now finds slayworld1 offline; the most recent activity was 15 days 4 hours ago.

How does slayworld1 rank against other Rust servers?

Over the last seven days, slayworld1 recorded enough player hours to reach #14,370 worldwide, placing it in the top 66% of all ranked servers.

Server details

How reliably does slayworld1 stay online?

No contact with slayworld1 right now, and the last recorded contact was 15 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.

Where in the world is slayworld1 hosted?

Nothing about a region comes from slayworld1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.90.150:21509 is the address it uses.

What build of Rust does slayworld1 use?

On Linux, slayworld1 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does slayworld1 run its wipes?

The rhythm of slayworld1 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 16 hours.

Lists and tags

What do the server tags on slayworld1 mean?

The game's server browser reads the tags slayworld1 publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does slayworld1 appear?

The Rust Server Trends lists that take in slayworld1 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto slayworld1?

Enter client.connect 157.85.90.150:21509 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.