Station XX-14395 · no signal
Texans Cowboy vs Aussie Mafia
Offline 157.85.90.133:28015 checked 3d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,395
- top 65%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Texans Cowboy vs Aussie Mafia?
Generated by the game, the map on Texans Cowboy vs Aussie Mafia is procedural, size 4,000 with seed 40000. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Texans Cowboy vs Aussie Mafia?
You will find no gather rate in the name of Texans Cowboy vs Aussie Mafia. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Texans Cowboy vs Aussie Mafia?
Texans Cowboy vs Aussie Mafia is not responding at this moment and is offline, last seen 3 days 8 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Texans Cowboy vs Aussie Mafia rank against other Rust servers?
On player hours for the past week, Texans Cowboy vs Aussie Mafia sits at #14,395, which puts it inside the top 65% of every ranked server.
Server facts
How reliably does Texans Cowboy vs Aussie Mafia stay online?
As recorded now, Texans Cowboy vs Aussie Mafia is not reachable, the last contact having been 3 days 8 hours ago. 106 of 168 hours in the last 7 full days were up time, 63% of the total. 17 October 2026 is when Rust Server Trends first recorded it.
Which region does Texans Cowboy vs Aussie Mafia run from?
Nothing about a region comes from Texans Cowboy vs Aussie Mafia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.90.133:28015 is the address it uses.
What build of Rust does Texans Cowboy vs Aussie Mafia use?
On Linux, Texans Cowboy vs Aussie Mafia runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Texans Cowboy vs Aussie Mafia run its wipes?
An estimate from the force wipe gives Texans Cowboy vs Aussie Mafia's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 21 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Texans Cowboy vs Aussie Mafia mean?
These are the tags Texans Cowboy vs Aussie Mafia publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Texans Cowboy vs Aussie Mafia appear?
You will find Texans Cowboy vs Aussie Mafia on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Texans Cowboy vs Aussie Mafia?
Enter client.connect 157.85.90.133:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/G4rBqJUUJ.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.