Station XX-13613 · no signal
[EU] Outcast | Full Wiped 16.10
Offline 157.85.87.66:26847 checked 11d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,613
- top 63%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 09:27 UTC11d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Outcast | Full Wiped 16.10?
Generated by the game, the map on [EU] Outcast | Full Wiped 16.10 is procedural, size 3,000 with seed 1879. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU] Outcast | Full Wiped 16.10?
The name of [EU] Outcast | Full Wiped 16.10 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [EU] Outcast | Full Wiped 16.10?
A reading taken now finds [EU] Outcast | Full Wiped 16.10 offline; the most recent activity was 11 days 18 hours ago.
How does [EU] Outcast | Full Wiped 16.10 rank against other Rust servers?
On player hours for the past week, [EU] Outcast | Full Wiped 16.10 sits at #13,613, which puts it inside the top 63% of every ranked server.
Operator and location
How reliably does [EU] Outcast | Full Wiped 16.10 stay online?
As recorded now, [EU] Outcast | Full Wiped 16.10 is not reachable, the last contact having been 11 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.
Where in the world is [EU] Outcast | Full Wiped 16.10 hosted?
No region tag comes from [EU] Outcast | Full Wiped 16.10, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.87.66:26847.
What build of Rust does [EU] Outcast | Full Wiped 16.10 use?
[EU] Outcast | Full Wiped 16.10 is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU] Outcast | Full Wiped 16.10?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does [EU] Outcast | Full Wiped 16.10 wipe, and on which days?
The rhythm of [EU] Outcast | Full Wiped 16.10 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 19 hours is how long the current world has been running.
Lists and tags
What do the server tags on [EU] Outcast | Full Wiped 16.10 mean?
These are the tags [EU] Outcast | Full Wiped 16.10 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Outcast | Full Wiped 16.10 appear?
These Rust Server Trends lists include [EU] Outcast | Full Wiped 16.10: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto [EU] Outcast | Full Wiped 16.10?
To join, enter client.connect 157.85.87.66:26847 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.