Station XX-9344 · recording
EU Vanilla ,Mountly ,PVP
Online 157.85.87.25:21487 checked 9m ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,344
- top 42%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 00:35 UTC4d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on EU Vanilla ,Mountly ,PVP?
The procedural map on EU Vanilla ,Mountly ,PVP is size 2,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on EU Vanilla ,Mountly ,PVP?
You will find no gather rate in the name of EU Vanilla ,Mountly ,PVP. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on EU Vanilla ,Mountly ,PVP right now?
At this moment, EU Vanilla ,Mountly ,PVP records 1 players across 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 0 players.
How does EU Vanilla ,Mountly ,PVP rank against other Rust servers?
Over the last seven days, EU Vanilla ,Mountly ,PVP recorded enough player hours to reach #9,344 worldwide, placing it in the top 42% of all ranked servers.
Server details
How reliably does EU Vanilla ,Mountly ,PVP stay online?
EU Vanilla ,Mountly ,PVP is up at the moment. Its reported uptime points to a restart about 3 hours ago. Of the 72 hours in the last 3 full days, it was up for 39, or 54% of the time. 24 October 2026 is when Rust Server Trends first recorded it.
Does EU Vanilla ,Mountly ,PVP hold a steady tick rate?
The 48-hour average is 226 server fps; 215 is the lowest observed. At its highest, it carried 29,962 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,253 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does EU Vanilla ,Mountly ,PVP run from?
Its name points to Europe, but EU Vanilla ,Mountly ,PVP publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.87.25:21487.
Which Rust version is EU Vanilla ,Mountly ,PVP running?
On Linux, EU Vanilla ,Mountly ,PVP runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on EU Vanilla ,Mountly ,PVP?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 15 hours after the wipe.
How often does EU Vanilla ,Mountly ,PVP wipe, and on which days?
On record so far are too few of EU Vanilla ,Mountly ,PVP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 22 hours is how long the current world has been running.
Tags
What do the server tags on EU Vanilla ,Mountly ,PVP mean?
These are the tags EU Vanilla ,Mountly ,PVP publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EU Vanilla ,Mountly ,PVP appear?
These Rust Server Trends lists include EU Vanilla ,Mountly ,PVP: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to EU Vanilla ,Mountly ,PVP?
To join, enter client.connect 157.85.87.25:21487 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.