Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station XX-4321 · recording

blaze Rust 5x 3 player

Online 157.85.87.244:28291 checked 8m ago

5x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#4,321
top 19%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4321 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 10:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 11:58 UTC7d ago M0.7rising 5 – running 0
Sat 17 Oct, 16:04 UTC11d ago M0.5rising 5 held half 3.8 days 2
Fri 16 Oct, 22:11 UTC11d ago M0.5rising 5 – 0.7 days 2
Fri 16 Oct, 14:21 UTC12d ago M0.5rising 5 – 0.3 days 2
Wed 14 Oct, 15:28 UTC14d ago M0.7rising 5 – 2 days 0
Tue 6 Oct, 09:43 UTC22d ago M0.8rising 7 halved by day 1 8.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 119 on average
129/ 300
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average
136/ 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 83 on average
233/ 325
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 5x · weekly · 81 on average
22/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 78 on average
121/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 73 on average
101/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on blaze Rust 5x 3 player?

Generated by the game, the map on blaze Rust 5x 3 player is procedural, size 3,000 with seed 13698755. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on blaze Rust 5x 3 player?

Its name points to a gather rate of 5x on blaze Rust 5x 3 player. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on blaze Rust 5x 3 player?

0 of the 40 slots on blaze Rust 5x 3 player are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 6. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 0 players.

How does blaze Rust 5x 3 player rank against other Rust servers?

Over the last seven days, blaze Rust 5x 3 player recorded enough player hours to reach #4,321 worldwide, placing it in the top 19% of all ranked servers.

Server facts

How reliably does blaze Rust 5x 3 player stay online?

As recorded now, blaze Rust 5x 3 player is running. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 158, or 94% of the time. 6 October 2026 is when Rust Server Trends first recorded it.

Does blaze Rust 5x 3 player hold a steady tick rate?

Across the last 48 hours it averaged 165 server fps, with a floor of 129. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,527. It reached a ceiling of 4,057 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does blaze Rust 5x 3 player run from?

No region is published by blaze Rust 5x 3 player. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.87.244:28291.

Which Rust version is blaze Rust 5x 3 player running?

Rust network protocol 2635 and build 168909 on Linux is what blaze Rust 5x 3 player runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on blaze Rust 5x 3 player?

On average, the busiest point of its recent wipes drew 5 players. 21 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does blaze Rust 5x 3 player wipe, and on which days?

There is no next wipe to predict at blaze Rust 5x 3 player, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 9 hours.

Tags

What do the server tags on blaze Rust 5x 3 player mean?

The game's server browser reads the tags blaze Rust 5x 3 player publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does blaze Rust 5x 3 player appear?

You will find blaze Rust 5x 3 player on the following Rust Server Trends lists: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

Join the server

How do you connect to blaze Rust 5x 3 player?

To join, enter client.connect 157.85.87.244:28291 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.