Rust Server TrendsSeismic network · station log
Recording Stations11,603 Players34,648 Active2,845 Wipes · 3 h60 48 h

Station XX-13918 · no signal

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.229:25005 checked 3d ago

Connect
Players now
0/ 10000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#13,918
top 63%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13918 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 15:19 UTC5d ago M0.0steady 1 – running 1
Fri 2 Oct, 07:58 UTC25d ago M0.0rising 1 halved by day 1 20.3 days 0
Wed 23 Sep, 16:57 UTC34d ago M0.0rising 2 halved by day 2 8.6 days 1
Wed 23 Sep, 10:17 UTC34d ago M0.0rising 2 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
217/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
21/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
118/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
40/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is size 5,000 with seed 670234514, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on A Shockbyte x Discord Production Rust Server right now?

No players are recorded on A Shockbyte x Discord Production Rust Server at this moment; it is offline, and the last sighting was 3 days 7 hours ago. The seven-day average is 0 players, with a peak of 1.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #13,918, in the top 63% of all ranked servers.

Server details

How reliably does A Shockbyte x Discord Production Rust Server stay online?

As recorded now, A Shockbyte x Discord Production Rust Server is not reachable, the last contact having been 3 days 7 hours ago. 93 of 168 hours in the last 7 full days were up time, 55% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Shockbyte x Discord Production Rust Server run from?

Nothing about a region comes from A Shockbyte x Discord Production Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.87.229:25005.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

On what timetable does A Shockbyte x Discord Production Rust Server run its wipes?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 days 13 hours.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10000 (Max players): Slots: 10,000; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

These Rust Server Trends lists include A Shockbyte x Discord Production Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to A Shockbyte x Discord Production Rust Server?

To join, enter client.connect 157.85.87.229:25005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10000,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10000
Max players Slots: 10,000.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.