Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station XX-7196 · recording

Raeji's

Online 157.85.87.224:20730 checked 11m ago

Connect
Players now
0/ 3
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,196
top 32%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7196 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 3 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
135/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
117/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
12/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
11/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
21/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Raeji's?

Generated by the game, the map on Raeji's is procedural, size 4,000 with seed 960395436. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Raeji's?

No gather rate appears in the name of Raeji's. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Raeji's right now?

0 of the 3 slots on Raeji's are filled right now. The seven-day average is 0 players, with a peak of 1.

How does Raeji's rank against other Rust servers?

On player hours for the past week, Raeji's sits at #7,196, which puts it inside the top 32% of every ranked server.

Operator and location

How reliably does Raeji's stay online?

Right now, you can reach Raeji's. Going by the uptime figure it reports, it restarted about 19 hours ago. It was up 51% of the time across the last 7 full days: 86 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Does Raeji's hold a steady tick rate?

The 48-hour average is 110 server fps; 39 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,918. Memory use peaked at 4,568 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Raeji's hosted?

A region is not published by Raeji's. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.87.224:20730.

Which Rust version is Raeji's running?

Rust network protocol 2635 and build 168909 on Linux is what Raeji's runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Raeji's wipe, and on which days?

The rhythm of Raeji's cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 14 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on Raeji's mean?

Tags published by Raeji's and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Raeji's appear?

The Rust Server Trends lists that take in Raeji's are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Raeji's?

Enter client.connect 157.85.87.224:20730 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp3
Max players Slots: 3.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.