Rust Server TrendsSeismic network · station log
Recording Stations11,625 Players41,682 Active3,017 Wipes · 3 h86 48 h

Station XX-8439 · recording

ArPa's Room

Online 157.85.86.84:27727 checked 8m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,439
top 38%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8439 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 05:42 UTC20d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
271/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
229/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
19/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
24/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
95/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ArPa's Room?

ArPa's Room runs a procedural map of size 4,500 with seed 122924, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ArPa's Room?

The name of ArPa's Room gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ArPa's Room?

At this moment, ArPa's Room records 0 players across 10 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 0 players.

How does ArPa's Room rank against other Rust servers?

The last seven days of player hours place ArPa's Room at #8,439, in the top 38% of all ranked servers.

Server facts

How reliably does ArPa's Room stay online?

ArPa's Room is up at the moment. Its reported uptime points to a restart about 1 hours ago. It was up 89% of the time across the last 7 full days: 150 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Does ArPa's Room hold a steady tick rate?

The 48-hour average is 121 server fps; 23 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 123,428. Its highest memory use was 4,068 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ArPa's Room hosted?

No region is published by ArPa's Room. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.85.86.84:27727.

What build of Rust does ArPa's Room use?

Rust network protocol 2635 and build 168909 on Linux is what ArPa's Room runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on ArPa's Room?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does ArPa's Room wipe, and on which days?

Too few wipes of ArPa's Room are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 2 hours is how long the current world has been running.

Tags

What do the server tags on ArPa's Room mean?

The game's server browser reads the tags ArPa's Room publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ArPa's Room appear?

These Rust Server Trends lists include ArPa's Room: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to ArPa's Room?

To join, enter client.connect 157.85.86.84:27727 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.