Station NA-13739 · recording
BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+
Online NA 157.85.86.177:28015 checked 12m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,739
- top 62% · #1430 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 07:33 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
The procedural map on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is size 3,000 with seed 198686860, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
Going by its name, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
A reading taken now shows 0 players on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+, which has 75 slots. The seven-day average is 0 players, with a peak of 1.
How does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ rank against other Rust servers?
The last seven days of player hours place BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ at #13,739, in the top 62% of all ranked servers and #1,430 in North America.
Server facts
How reliably does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ stay online?
As recorded now, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is running. The uptime it reports puts its last restart about 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ hold a steady tick rate?
The 48-hour average is 128 server fps; 86 is the lowest observed. The world held up to 53,952 entities at its peak, buildings and deployables included. It reached a ceiling of 3,640 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run from?
With its NA tag, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.86.177:28015.
Which Rust version is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ running?
On Linux, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 9 hours after the wipe.
On what timetable does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run its wipes?
At the force wipe each month BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 15 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ mean?
Tags published by BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ appear?
The Rust Server Trends lists that take in BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
You can connect by pressing F1 in Rust and typing client.connect 157.85.86.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.