Station XX-15344 · recording
A Shockbyte Rust Server
Online 157.85.86.175:28015 checked 10m ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:44 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on A Shockbyte Rust Server?
A reading taken now shows 0 players on A Shockbyte Rust Server, which has 125 slots. The seven-day average for this server is 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does A Shockbyte Rust Server stay online?
Right now, you can reach A Shockbyte Rust Server. Its reported uptime points to a restart about 5 days 7 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does A Shockbyte Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 171, and it never dropped below 119. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,730. Memory use peaked at 3,665 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region comes from A Shockbyte Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.86.175:28015.
What build of Rust does A Shockbyte Rust Server use?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does A Shockbyte Rust Server wipe, and on which days?
Once a month A Shockbyte Rust Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours.
Tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 157.85.86.175:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.