Station XX-15150 · no signal
The Batcave
Offline 157.85.86.153:28015 checked 13d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,150
- top 70%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Batcave?
Generated by the game, the map on The Batcave is procedural, size 2,500 with seed 50000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Batcave?
The name of The Batcave gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on The Batcave right now?
The Batcave is not responding at this moment and is offline, last seen 13 days 11 hours ago.
How does The Batcave rank against other Rust servers?
On player hours for the past week, The Batcave sits at #15,150, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does The Batcave stay online?
No contact with The Batcave right now, and the last recorded contact was 13 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.
Where in the world is The Batcave hosted?
Nothing about a region comes from The Batcave. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.86.153:28015.
Which Rust version is The Batcave running?
Rust network protocol 2634 and build 166652 on Linux is what The Batcave runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does The Batcave wipe, and on which days?
From the force wipe the next wipe of The Batcave is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 22 days 14 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on The Batcave mean?
Tags published by The Batcave and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Batcave appear?
You will find The Batcave on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to The Batcave?
To join, enter client.connect 157.85.86.153:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.