Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players44,124 Active3,047 Wipes · 3 h101 48 h

Station XX-15411 · recording

Jarvis

Online 157.85.86.112:28015 checked 10m ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 00:58 UTC29d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
280/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
37/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
50/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
44/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jarvis?

Generated by the game, the map on Jarvis is procedural, size 4,000 with seed 420420. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Jarvis?

You will find no gather rate in the name of Jarvis. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Jarvis?

0 of the 100 slots on Jarvis are filled right now. The seven-day average for this server is 0 players.

How does Jarvis rank against other Rust servers?

On player hours for the past week, Jarvis sits at #15,411, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Jarvis stay online?

Jarvis is up at the moment. The uptime it reports puts its last restart about 2 days 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Jarvis hold a steady tick rate?

The 48-hour average is 116 server fps; 112 is the lowest observed. At its highest, it carried 87,000 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,193 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Jarvis hosted?

A region is not published by Jarvis. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.86.112:28015 is the address it uses.

What build of Rust does Jarvis use?

On Linux, Jarvis runs Rust network protocol 2635 and build 169082. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Jarvis?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Jarvis run its wipes?

Too few wipes of Jarvis are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days is how long the current world has been running.

Lists and tags

What do the server tags on Jarvis mean?

The game's server browser reads the tags Jarvis publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169082 (Build): Game build: 169082; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Jarvis appear?

These Rust Server Trends lists include Jarvis: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Jarvis?

Enter client.connect 157.85.86.112:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169082
Build Game build: 169082.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.