Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-12629 · no signal

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP

Offline 157.85.85.83:24106 checked 3d ago

2x monthly wipes moddedcarbon
Connect
Players now
0/ 125
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#12,629
top 57%
Last wipe
21d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12629 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 19:03 UTC21d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 773 on average
938/ 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 578 on average
678/ 700
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 361 on average
168/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 339 on average
365/ 385
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 298 on average
106/ 150
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 269 on average
399/ 410
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

The procedural map on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is size 4,500 with seed 1343004681, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

Going by its name, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP right now?

A reading taken now finds RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP offline; the most recent activity was 3 days 22 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP rank against other Rust servers?

Over the last seven days, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP recorded enough player hours to reach #12,629 worldwide, placing it in the top 57% of all ranked servers.

Server details

How reliably does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP stay online?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is down at the moment; the last recorded contact was 3 days 22 hours ago. It was up 55% of the time across the last 7 full days: 93 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP run from?

Nothing about a region comes from RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.85.83:24106.

What build of Rust does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP use?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

On average, the busiest point of its recent wipes drew 3 players. 25 hours into the latest wipe, the crowd reached its peak.

On what timetable does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP run its wipes?

Once a month RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 21 days 23 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP mean?

These are the tags RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP appear?

You will find RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

What steps get you onto RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

To join, enter client.connect 157.85.85.83:24106 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players Slots: 125.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.