Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players40,469 Active2,963 Wipes · 3 h85 48 h

Station XX-12957 · no signal

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 21h ago

quad moddedoxidesoftcore
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,957
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12957 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0008:0013:0019:0000:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0008:0013:0019:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 58% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago M0.3rising 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago M0.3rising 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago M0.0rising 2 – 0.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average
1/ 100
[EU] Facepunch Softcore 1 EU · quad · monthly · 55 on average
8/ 400
[EU] Facepunch Softcore 2 EU · quad · monthly · 41 on average
12/ 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average
3/ 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
1/ 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
1/ 80
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU1] -=European Army’s=- BetterLoot | Trios?

The procedural map on [EU1] -=European Army’s=- BetterLoot | Trios is size 3,500 with seed 420420420, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU1] -=European Army’s=- BetterLoot | Trios?

The name of [EU1] -=European Army’s=- BetterLoot | Trios gives no gather rate. 4 players is the most a group can hold (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU1] -=European Army’s=- BetterLoot | Trios right now?

[EU1] -=European Army’s=- BetterLoot | Trios is not responding at this moment and is offline, last seen 21 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does [EU1] -=European Army’s=- BetterLoot | Trios rank against other Rust servers?

Over the last seven days, [EU1] -=European Army’s=- BetterLoot | Trios recorded enough player hours to reach #12,957 worldwide, placing it in the top 58% of all ranked servers. It sits at #565 among quad servers.

Server details

How reliably does [EU1] -=European Army’s=- BetterLoot | Trios stay online?

No contact with [EU1] -=European Army’s=- BetterLoot | Trios right now, and the last recorded contact was 21 hours ago. Going by the uptime figure it reports, it restarted about 14 hours ago. 150 of 168 hours in the last 7 full days were up time, 89% of the total. 25 September 2026 is when Rust Server Trends first recorded it.

How well does [EU1] -=European Army’s=- BetterLoot | Trios perform under load?

Across the last 48 hours it averaged 123 server fps, with a floor of 89. The world held up to 76,287 entities at its peak, buildings and deployables included. Its highest memory use was 3,799 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU1] -=European Army’s=- BetterLoot | Trios hosted?

The name of [EU1] -=European Army’s=- BetterLoot | Trios points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.85.60:20194.

What build of Rust does [EU1] -=European Army’s=- BetterLoot | Trios use?

[EU1] -=European Army’s=- BetterLoot | Trios is running Rust network protocol 2635 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU1] -=European Army’s=- BetterLoot | Trios?

On average, the busiest point of its recent wipes drew 2 players. 37 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [EU1] -=European Army’s=- BetterLoot | Trios run its wipes?

No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 14 hours.

Tags

What do the server tags on [EU1] -=European Army’s=- BetterLoot | Trios mean?

These are the tags [EU1] -=European Army’s=- BetterLoot | Trios publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU1] -=European Army’s=- BetterLoot | Trios appear?

You will find [EU1] -=European Army’s=- BetterLoot | Trios on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to [EU1] -=European Army’s=- BetterLoot | Trios?

Enter client.connect 157.85.85.60:20194 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp40
Max players The server has 40 slots.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.