Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players79,944 Active3,786 Wipes · 3 h105 48 h

Station XX-13813 · no signal

A Shockbyte Rust Server

Offline 157.85.85.206:23323 checked 24d ago

Connect
Players now
1/ 125
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,813
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13813 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
596/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
379/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
47/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
133/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
153/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Shockbyte Rust Server?

A procedural map runs on A Shockbyte Rust Server, generated by the game.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on A Shockbyte Rust Server right now?

A reading taken now finds A Shockbyte Rust Server offline; the most recent activity was 24 days 4 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte Rust Server recorded enough player hours to reach #13,813 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does A Shockbyte Rust Server stay online?

No contact with A Shockbyte Rust Server right now, and the last recorded contact was 24 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Which region does A Shockbyte Rust Server run from?

Nothing about a region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.85.206:23323 is the address it uses.

Which Rust version is A Shockbyte Rust Server running?

A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does A Shockbyte Rust Server run its wipes?

On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 5 hours.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto A Shockbyte Rust Server?

Enter client.connect 157.85.85.206:23323 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.