Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players80,134 Active3,897 Wipes · 3 h162 48 h

Station EU-15236 · recording

DiViAnt EU | MAX 4 | Х2 | Vanilla+

Online EU 157.85.85.152:26367 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 140
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,236
top 69% · #2571 in EU
Last wipe
25d ago
biweekly schedule
Next wipe
2d 22h
Fri 30 Oct, 19:35 UTC
Seismic record · station EU-15236 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 140 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:35 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 2d 22hFri 30 Oct, 19:35 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 22hFri 13 Nov, 19:35 UTC
  4. 30d 22hFri 27 Nov, 19:35 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 22hFri 11 Dec, 19:35 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 19:35 UTC25d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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9/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average
13/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average
1/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
11/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
0/ 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

Generated by the game, the map on DiViAnt EU | MAX 4 | Х2 | Vanilla+ is procedural, size 3,999 with seed 6969. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

No gather rate appears in the name of DiViAnt EU | MAX 4 | Х2 | Vanilla+. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on DiViAnt EU | MAX 4 | Х2 | Vanilla+ right now?

A reading taken now shows 0 players on DiViAnt EU | MAX 4 | Х2 | Vanilla+, which has 140 slots. The seven-day average is 0 players, with a peak of 1.

How does DiViAnt EU | MAX 4 | Х2 | Vanilla+ rank against other Rust servers?

The last seven days of player hours place DiViAnt EU | MAX 4 | Х2 | Vanilla+ at #15,236, in the top 69% of all ranked servers and #2,571 in Europe.

Operator and location

How reliably does DiViAnt EU | MAX 4 | Х2 | Vanilla+ stay online?

As recorded now, DiViAnt EU | MAX 4 | Х2 | Vanilla+ is running. Going by the uptime figure it reports, it restarted about 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

How well does DiViAnt EU | MAX 4 | Х2 | Vanilla+ perform under load?

The 48-hour average is 91 server fps; 57 is the lowest observed. The world held up to 92,337 entities at its peak, buildings and deployables included. Memory use peaked at 4,440 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is DiViAnt EU | MAX 4 | Х2 | Vanilla+ hosted?

The EU tag is how DiViAnt EU | MAX 4 | Х2 | Vanilla+ lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.85.152:26367 is the address it uses.

What build of Rust does DiViAnt EU | MAX 4 | Х2 | Vanilla+ use?

Rust network protocol 2635 and build 168909 on Linux is what DiViAnt EU | MAX 4 | Х2 | Vanilla+ runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on DiViAnt EU | MAX 4 | Х2 | Vanilla+?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does DiViAnt EU | MAX 4 | Х2 | Vanilla+ run its wipes?

The prediction is taken from its tag, since DiViAnt EU | MAX 4 | Х2 | Vanilla+ has too few wipes on record to confirm the schedule. Friday 30 October at 19:35 UTC is when its next wipe is due. The present world dates from 25 days 1 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on DiViAnt EU | MAX 4 | Х2 | Vanilla+ mean?

The game's server browser reads the tags DiViAnt EU | MAX 4 | Х2 | Vanilla+ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp140 (Max players): Slots: 140; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DiViAnt EU | MAX 4 | Х2 | Vanilla+ appear?

The Rust Server Trends lists that take in DiViAnt EU | MAX 4 | Х2 | Vanilla+ are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

What steps get you onto DiViAnt EU | MAX 4 | Х2 | Vanilla+?

You can connect by pressing F1 in Rust and typing client.connect 157.85.85.152:26367 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp140
Max players Slots: 140.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.