Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-15335 · no signal

Priv server

Offline 157.85.85.114:28263 checked 1d ago

Connect
Players now
0/ 12
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 12 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0012:0014:0015:0017:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0012:0014:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:43 UTC FW27d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
338/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
296/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
42/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
124/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Priv server?

The procedural map on Priv server is size 3,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Priv server?

You will find no gather rate in the name of Priv server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Priv server?

No players are recorded on Priv server at this moment; it is offline, and the last sighting was 37 hours ago. The population averaged 0 players over the past week.

How does Priv server rank against other Rust servers?

Over the last seven days, Priv server recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Priv server stay online?

No contact with Priv server right now, and the last recorded contact was 37 hours ago. Its reported uptime points to a restart about 23 hours ago. It was up 83% of the time across the last 7 full days: 140 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Does Priv server hold a steady tick rate?

Its average server fps over the last 48 hours was 212, and it never dropped below 190. At its highest, it carried 31,853 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,153 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Priv server run from?

A region is not published by Priv server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.85.114:28263.

What build of Rust does Priv server use?

Rust network protocol 2635 and build 168909 on Linux is what Priv server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Priv server?

The recent wipes averaged a busiest count of 6 players. 1 hours after the latest wipe, the crowd peaked.

How often does Priv server wipe, and on which days?

Once a month Priv server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 13 hours.

Lists and tags

What do the server tags on Priv server mean?

Tags published by Priv server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp12 (Max players): Slots: 12; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Priv server appear?

You will find Priv server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Priv server?

To join, enter client.connect 157.85.85.114:28263 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players Slots: 12.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.