Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players99,467 Active3,953 Wipes · 3 h406 48 h

Station XX-15327 · recording

Nicks 1x.

Online 157.250.203.174:25582 checked 8m ago

1x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 75 on average
202/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average
71/ 160
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average
5/ 200
Rustico 3 groups of 5 · 9 on average
5/ 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Nicks 1x.?

The procedural map on Nicks 1x. is size 4,000 with seed 846334, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Nicks 1x.?

1x gather is what Nicks 1x. runs, judging by its name. 6 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Nicks 1x.?

0 of the 50 slots on Nicks 1x. are filled right now. Averaged across the last seven days, the population was 0 players.

How does Nicks 1x. rank against other Rust servers?

Over the last seven days, Nicks 1x. recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Nicks 1x. stay online?

Right now, you can reach Nicks 1x.. The uptime it reports puts its last restart about 4 hours ago. Of the 48 hours in the last 2 full days, it was up for 47, or 98% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Nicks 1x. perform under load?

The 48-hour average is 59 server fps; 54 is the lowest observed. At its highest, it carried 90,491 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,566 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Nicks 1x. run from?

Nothing about a region comes from Nicks 1x.. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.250.203.174:25582.

What build of Rust does Nicks 1x. use?

Rust network protocol 2635 and build 168909 on Linux is what Nicks 1x. runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Nicks 1x. wipe, and on which days?

On record so far are too few of Nicks 1x.'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 3 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on Nicks 1x. mean?

These are the tags Nicks 1x. publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Nicks 1x. appear?

These Rust Server Trends lists include Nicks 1x.: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.

How to join

What steps get you onto Nicks 1x.?

To join, enter client.connect 157.250.203.174:25582 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.