Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-12962 · recording

BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE

Online 157.250.203.174:25580 checked 9m ago

3x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,962
top 58%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12962 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 18:09 UTC21d ago M0.0steady 1 – running 1
Mon 5 Oct, 02:29 UTC24d ago M0.0steady 2 held half 2.7 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED EU · groups of 5 · 3x · weekly · 261 on average
134/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED NA · groups of 5 · 3x · weekly · 120 on average
29/ 200
GÖKBÖRÜ Türkiye | 3X | Max 5 | Yeni Başlayan EU · groups of 5 · 3x · weekly · 71 on average
130/ 300
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 53 on average
86/ 200
[TR] Dirilis 3X - Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan EU · groups of 5 · 3x · weekly · 18 on average
57/ 300
[EU] RustNRelax 3x Quad/Max 5 | Monthly | No BP Wipes | Wiped 2 EU · groups of 5 · 3x · monthly · 5 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Generated by the game, the map on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE is procedural, size 3,500 with seed 70231118. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Going by its name, BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE runs 3x gather. 6 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE right now?

0 of the 150 slots on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE rank against other Rust servers?

Over the last seven days, BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE recorded enough player hours to reach #12,962 worldwide, placing it in the top 58% of all ranked servers.

Server facts

How reliably does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE stay online?

BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE is up at the moment. Going by the uptime figure it reports, it restarted about 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE hold a steady tick rate?

Its average server fps over the last 48 hours was 59, and it never dropped below 38. The world held up to 70,505 entities at its peak, buildings and deployables included. Its highest memory use was 3,039 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE hosted?

Nothing about a region comes from BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.250.203.174:25580.

Which Rust version is BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE running?

On Linux, BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

The recent wipes averaged a busiest count of 2 players. 27 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE run its wipes?

The rhythm of BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 20 hours.

Server tags

What do the server tags on BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE mean?

Tags published by BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts6 (Group limit): Each team can hold up to 6; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE appear?

The Rust Server Trends lists that take in BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE are: 3x Rust servers, by live population and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

What steps get you onto BEG4MERCY | 3X QUAD | WEEKLY FRIDAY WIPE?

Enter client.connect 157.250.203.174:25580 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts6
Group limit Each team can hold up to 6.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.